WOW RING

Project starts with the studies of game addiction and gesture control. Using World of Warcraft game as the object to narrow down target audience and specific game aspects. And use interaction design method to solve problems.

WOW Ring is a wearable game controller designed to encourage a wider range of motion when playing video games. The device combines a movement detection interface with game controlling capabilities that allow for new gesture-based game play. The device also includes embedded parental control and time management functions that discourage excessively long periods of uninterrupted play and work to treat gaming addiction.
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WOW Ring was included in GLOBAL GRAD SHOW as a representative of RISD, in Dubai Design Week 2016. WOW Ring was exhibited as part of a group of works focused on play. It demonstrated new thinking on how to treat the effects of video game and internet addiction.
HERE is the link to official event's website.
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